The aim of this project was to create the most simple mobile game possible. I started by looking at the most fundamental gesture used with mobile devices, the tap. From there I just added something to tap, a simple circle, and a reason to do it, achieve a high score. The theme of simplicity continues in the design of the UI and branding elements.
While I don’t do mobile development professionally, it was an interesting and fulfilling experience to take an idea from a sketch on paper to a functioning app on the app store. Even more so when you can check the stats and see that people all over the world are downloading it.